DERELICT

Statuses

Effects on you and on enemies show under the hull bar. Harmful ones wear off with time; stims and some gear cleanse or resist them. A stun is followed by 2 turns of immunity, so you can't be stun-locked.

StatusKindWhat it does
bleedingharmfulloses about 4% hull per turn; stacks
irradiatedharmfulloses about 2% hull per turn; heals less (×0.5)
burningharmfulloses about 2% hull per turn
corrodedharmfultakes more damage (×1.2)
stunnedharmfulloses turns
shieldedhelpfultakes less damage (×0.5)
wardedhelpfulabsorbs a hit, then breaks
slowedharmfulacts slower (×0.5)
hastedhelpfulacts faster (×2)
markedharmfultakes more damage (×1.25)
phasedhelpfultakes less damage (×0)