Statuses
Effects on you and on enemies show under the hull bar. Harmful ones wear off with time; stims and some gear cleanse or resist them. A stun is followed by 2 turns of immunity, so you can't be stun-locked.
| Status | Kind | What it does |
|---|---|---|
| bleeding | harmful | loses about 4% hull per turn; stacks |
| irradiated | harmful | loses about 2% hull per turn; heals less (×0.5) |
| burning | harmful | loses about 2% hull per turn |
| corroded | harmful | takes more damage (×1.2) |
| stunned | harmful | loses turns |
| shielded | helpful | takes less damage (×0.5) |
| warded | helpful | absorbs a hit, then breaks |
| slowed | harmful | acts slower (×0.5) |
| hasted | helpful | acts faster (×2) |
| marked | harmful | takes more damage (×1.25) |
| phased | helpful | takes less damage (×0) |